Search found 6 matches

by CRxTRDude
January 10th, 2016, 8:37 am
Forum: SDLPoP
Topic: SDLPoP; David's open-source port of PoP
Replies: 559
Views: 33825

Re: SDLPoP; David's open-source port of PoP (pre-release)

Long story short, David & co. remain free just as before to work at their own pace on whatever they please, while others are free to suggest ideas and fantasize about where they see SDLPoP down the line (knowing full well it may or may not happen) . Just my 2¢. :) That's what I want to mean by my s...
by CRxTRDude
January 9th, 2016, 8:30 am
Forum: SDLPoP
Topic: SDLPoP; David's open-source port of PoP
Replies: 559
Views: 33825

Re: SDLPoP; David's open-source port of PoP (pre-release)

For me, as long as the game is playable and is still fun, I don't mind any features to be placed. I'm glad I've played PoP now without the use of Dosbox. I'm glad that I can see why people loved the game. It's frustratingly hard, but with a big payoff in the end. I love the technology aspect of it t...
by CRxTRDude
December 20th, 2015, 12:23 am
Forum: SDLPoP
Topic: SDLPoP; David's open-source port of PoP
Replies: 559
Views: 33825

Re: SDLPoP; David's open-source port of PoP (pre-release)

You could either remove C:\MinGW\bin\ from your PATH, or remove/rename libmodplug-1.dll. Oh. Actually, I did solve that myself when I found out that the SDL version needed was the i386 one instead of the x86 as it was in the compilation instructions. It also solved my compilation problems as well. ...
by CRxTRDude
December 19th, 2015, 9:04 am
Forum: SDLPoP
Topic: SDLPoP; David's open-source port of PoP
Replies: 559
Views: 33825

Re: SDLPoP; David's open-source port of PoP (pre-release)

Both are probably fine to use, I guess? Yeah, it could be fine to use both the forums and the Issue tracker. Although I'm more aware that you guys are more present here though. It's a matter of preference anyway. BTW, I'll go ahead and test this new build. Oh yeah, almost forgot, what is the format...
by CRxTRDude
December 15th, 2015, 1:09 am
Forum: SDLPoP
Topic: SDLPoP; David's open-source port of PoP
Replies: 559
Views: 33825

Re: SDLPoP; David's open-source port of PoP (pre-release)

Hey guys, if you try to well basically package the things, you may want to separate the builds for various systems instead of cramming all builds into one compressed file. I did manage to make them run to my system removing some of the stuff not needed. I also think it's not needed to add in the rea...
by CRxTRDude
December 15th, 2015, 1:06 am
Forum: Introductions
Topic: Introduce Yourself Questionnaire (20 questions)
Replies: 13
Views: 2295

Hey guys ...

1. How did you find this forum? SDLPoP, but to be honest, I've known the forums way before when I started finding more info about Prince of Persia and found FreePrince. 2. Why did you join this forum? I'm here to check out the forums and want to suggest things to SDLPoP. I started gaining interest ...