Thanks, now it works. It is the best overflow that i have ever seen :-D (It makes very good visual effect)
In Lost in errors I. i tried use modifiers but it didn't work, because i didn't convert it. ;-)
Search found 13 matches
- May 5th, 2015, 10:40 pm
- Forum: Prince of Persia 1 for DOS
- Topic: Death after entering exit door
- Replies: 2
- Views: 2173
- May 4th, 2015, 2:15 pm
- Forum: Prince of Persia 1 for DOS
- Topic: Death after entering exit door
- Replies: 2
- Views: 2173
Death after entering exit door
Hi,
i'm working on my new mod Lost in errors II. I have problem in level 3, when I enter exit door, I die.
How to solve it without moving exit door?
Thanks
i'm working on my new mod Lost in errors II. I have problem in level 3, when I enter exit door, I die.
How to solve it without moving exit door?
Thanks
- March 13th, 2015, 8:58 pm
- Forum: Other Tools & Hex Editing
- Topic: add new .dat file with guard
- Replies: 7
- Views: 4104
add new .dat file with guard
Is possible add new guard .dat file?
I need all existing (vizer.dat, guard.dat, skel.dat, fat.dat shadow.dat) and i need to add 6th guard resource. How i can add it? Which file i have to modify?
I need all existing (vizer.dat, guard.dat, skel.dat, fat.dat shadow.dat) and i need to add 6th guard resource. How i can add it? Which file i have to modify?
- March 11th, 2015, 9:06 pm
- Forum: Princed Resources (PR)
- Topic: Import error
- Replies: 3
- Views: 3180
Re: Import error
Thanks, i used 1.3.1 and retry changed images. I think problem was in images becouse I edited it in Pinta editor on ubuntu, and it ignored ColorMap, becouse i didn't read pages with ColorMap in http://www.popot.org/documentation.php?doc=ChangingPoP1Images. New images are made in gimp first changed i...
- March 10th, 2015, 10:21 pm
- Forum: Princed Resources (PR)
- Topic: Import error
- Replies: 3
- Views: 3180
Import error
Hi i want change same graphic for my new mod (Lost in errors 2), but when i try to import it back to .dat file it end with error: ntb-10@ntb10-Satellite-Pro-C660:~/Plocha/prince/PR-1.3/src/bin$ ./pr --resource=resources.xml --import=resources prince/KID.DAT Princed resources (PR) v1.3 GNU/Linux (c) ...
- February 11th, 2015, 4:37 pm
- Forum: For DOS
- Topic: Lost in Errors
- Replies: 10
- Views: 7786
Re: Lost in Errors
I did not know it is a problem. I changed end of level 8. Please download updateDavid wrote:Now I'm stuck on level 8.
I could open the exit door, but it's in the starting room, so the game does not allow me to enter it.
- February 11th, 2015, 1:35 pm
- Forum: For DOS
- Topic: Lost in Errors
- Replies: 10
- Views: 7786
Re: Lost in Errors
Level 7 is easy. Before last room you have to stop long jumps. You can wait or use small red potion Ashampoo_Snap_2015.02.11_12h22m39s_001_DOSBox 0-74- Cpu speed- 3000 cycles- Frameskip 0- Program- PRINCE.png . After it only jump down Ashampoo_Snap_2015.02.11_12h23m41s_002_DOSBox 0-74- Cpu speed- 30...
- February 9th, 2015, 12:24 pm
- Forum: Prince of Persia 1 for DOS
- Topic: Checkpoint trigger (level3)
- Replies: 8
- Views: 4608
Re: Checkpoint trigger (level3)
I see a bug at 0:05-6: The kid is standing straight, but he is still holding the sword Yes, i saw, it is also in original starting room. Problem is prince is frozen until somebody hit him. An index overflow error in the "Lost in Errors" mod, how appropriate. :) In my levels you can see Tr...
- February 9th, 2015, 1:02 am
- Forum: For DOS
- Topic: Lost in Errors
- Replies: 10
- Views: 7786
Lost in Errors
Hi! Today i finished my first new levelset Lost in Errors. Starting time is 75 minutes Difficulty is like original PoP1 or little harder. Custom levels: 14(15) Cheat code: "error" I tried to use some Special Events from original PoP 1. Some LP is harder to obtain. I hope you will like it. ...
- February 8th, 2015, 11:58 pm
- Forum: Prince of Persia 1 for DOS
- Topic: Checkpoint trigger (level3)
- Replies: 8
- Views: 4608
Re: Checkpoint trigger (level3)
Only one, but it is actived by falling all titles in any room. In old filese prince.zip prince2.zip prince3.zip is title 29 from room 15 changed into solid title. Try my new final version - prince.zip (cheat code is "error"). However, I found some other bug: If I want to start level 7 or 1...
- February 8th, 2015, 9:40 pm
- Forum: Prince of Persia 1 for DOS
- Topic: Checkpoint trigger (level3)
- Replies: 8
- Views: 4608
Re: Checkpoint trigger (level3)
* (room 19) You press the button, and the loose floors fall. After next changes in level, i retry captured my checkpoint (video 0:00 - 0:21). It was after fight shadow vs. prince. Shadow press button and all loose titles fall. And after kill, I'm respawned. I have made some changes (0:22) and now i...
- February 8th, 2015, 3:18 pm
- Forum: Prince of Persia 1 for DOS
- Topic: Checkpoint trigger (level3)
- Replies: 8
- Views: 4608
Re: Checkpoint trigger (level3)
I don't have original levels from video. I have changed it :cry: . There some similar versions: prince.zip prince2.zip prince3.zip By the way, what does "Error504 in 75m" mean? I think you changed the "%d MINUTES LEFT" message, but why "Error504"? Error 504 is as basic ...
- February 8th, 2015, 1:05 am
- Forum: Prince of Persia 1 for DOS
- Topic: Checkpoint trigger (level3)
- Replies: 8
- Views: 4608
Checkpoint trigger (level3)
I'm working on my first custom levels and I want use checkpoint special event from level 3 in level 12. I have edited prince.exe from web-based cuspop. Now i have problem find working trigger for this event. Level 3 has a checkpoint. If the player dies after having reached this point, he or she will...