Search found 12 matches

by ikazrima
January 18th, 2017, 10:21 am
Forum: Other Remakes and Ports
Topic: PoP Unity - A remake in the Unity Engine
Replies: 22
Views: 3354

Re: PoP Unity - A remake in the Unity Engine

Oh my oh my, more than a year since I last posted. :oops: I kept thinking about the project, but haven't got the time to properly work on it. Anyways, here's some news Bad news: Most probably I'm going to be out of work by the end of this month, as my team had been abolished yesterday. :( Good news:...
by ikazrima
December 14th, 2015, 11:17 am
Forum: Other Remakes and Ports
Topic: PoP Unity - A remake in the Unity Engine
Replies: 22
Views: 3354

Re: PoP Unity - A remake in the Unity Engine

Thanks david for the link :) Annnnnd here's a first public build for windows for anyone to play with. ;) https://drive.google.com/file/d/0B5ae3WB0vVD8YmdDbzBaUzRBaVk/view?usp=sharing It only took almost two years :oops: I'll update the first post with instructions. [edit] I can't edit the first post...
by ikazrima
November 30th, 2015, 1:49 pm
Forum: Other Remakes and Ports
Topic: PoP Unity - A remake in the Unity Engine
Replies: 22
Views: 3354

Re: PoP Unity - A remake in the Unity Engine

Ack! Totally forgotten about the existence of this topic :oops: (weird that I didn't get any emails on new replies) Anyways, if anyone is still interested : It is still in development, I've switched engine from Unity 4 to Unity 5 recently. (in Unity 4 some critical features are locked behind the pro...
by ikazrima
August 22nd, 2014, 5:27 am
Forum: SDLPoP
Topic: SDLPoP; David's open-source port of PoP
Replies: 556
Views: 30833

Re: David's open-source port of PoP (pre-release)

This is very great! :)
I wonder if someone could provide some sort of documentation on how the gameplay works, like the one for the format specification. I would've, but sadly C is quite alien to me.
by ikazrima
July 10th, 2014, 3:44 am
Forum: Other Remakes and Ports
Topic: [FreePrince] Why FreePrince don't get updated.
Replies: 16
Views: 3792

Re: Why FreePrince don't get updated.

Hi Norbert, Good to hear that you are thinking of starting a new project on porting PoP1 to a newer engine. I'm on the middle of MS training this week, so I can only reply briefly. First let me tell you a bit on my own PoP Unity project. Progress has been slow, as I was recently busied with work. Ho...
by ikazrima
April 2nd, 2014, 9:49 am
Forum: Other Remakes and Ports
Topic: PoP Unity - A remake in the Unity Engine
Replies: 22
Views: 3354

Re: PoP Unity - A remake in the Unity Engine

Oh, for what purpose? Kicking spammers? :D Anyways, is there a proper/not so proper guide on the platforming parts of PoP? I think it is only appropriate for me to work on that next since tiles drawing is almost finished. Edit : Also, how far is the progress for FreePrince? I know it's abandoned but...
by ikazrima
March 30th, 2014, 2:53 pm
Forum: Other Remakes and Ports
Topic: PoP Unity - A remake in the Unity Engine
Replies: 22
Views: 3354

Re: PoP Unity - A remake in the Unity Engine

UPDATE Level 1 example http://s16.postimg.org/n6jy1x82t/popunity_30032014.png What you can do with it now : - Load any POP1 LEVEL.DAT file for level mapping. - Room and tiles are now placed in the correct position. - Half of tiles layering are now done and appears correctly. - You can select a room...
by ikazrima
March 11th, 2014, 5:47 am
Forum: Other Remakes and Ports
Topic: PoP Unity - A remake in the Unity Engine
Replies: 22
Views: 3354

Re: PoP Unity - A remake in the Unity Engine

Thank you Norbert for your explanation and example! :D

I've made some progress on the tile placement, and will keep you guys updated once I've something new to show you. ;)
by ikazrima
March 10th, 2014, 10:25 am
Forum: Other Remakes and Ports
Topic: PoP Unity - A remake in the Unity Engine
Replies: 22
Views: 3354

Re: PoP Unity - A remake in the Unity Engine

Dear Polipo, I may not have been clear before, so I'll say it again to clean things up. :) The only reason that I've created a DAT reader (emphasize on the reader part) is because I need to know the level structure, as of right now I don't want to manually place each and every tiles and rooms. It is...
by ikazrima
March 10th, 2014, 4:40 am
Forum: Other Remakes and Ports
Topic: PoP Unity - A remake in the Unity Engine
Replies: 22
Views: 3354

Re: PoP Unity - A remake in the Unity Engine

Hello Norbert, thanks for replying! :D What I'm doing right now, is read the levels.dat file and store them in my own way (or as a modern equivalent, as you put it). The levels are map using code by reading said levels.dat file. I'm only focusing on the graphics part right now, and other things such...
by ikazrima
March 9th, 2014, 5:46 pm
Forum: Other Remakes and Ports
Topic: PoP Unity - A remake in the Unity Engine
Replies: 22
Views: 3354

PoP Unity - A remake in the Unity Engine

Hello guys, This is my 2nd post so I guess it's appropriate for me to reveal my hand! :D Introducing my attempt to recreate the original PoP using the Unity3d engine (which I'm going to call it PoP Unity ) http://s27.postimg.org/hrjzkf7vz/pop_unity.jpg What it does - EDITED (as I think it caused som...
by ikazrima
February 21st, 2014, 6:22 am
Forum: Princed Resources (PR)
Topic: PoP1 DAT specification
Replies: 1
Views: 503

PoP1 DAT specification

Hello guys :) This is my first post, please be nice to me :D A tiny bit of my background; I have experience in programming in the .NET environment and I've made some games before in Unity3D. This is my first time working with binary files. I'm making a program to read the PoP1 DAT files (specificall...

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