Search found 23 matches
- November 10th, 2003, 5:24 pm
- Forum: General Stuff
- Topic: VPALACE MOD
- Replies: 3
- Views: 1908
VPALACE MOD
I would like to post a prerelease of a new vpalace set that i'm working on, some of the sprites have been taken from the snes verson and have been re-worked because of the limited colours available. i'm sure you'll be quite pleased with the results. i will post newer versions here when they become a...
- October 1st, 2003, 4:11 pm
- Forum: Princed Resources (PR)
- Topic: PG research thread
- Replies: 32
- Views: 8209
- September 18th, 2003, 10:45 am
- Forum: General Stuff
- Topic: Open Source License
- Replies: 3
- Views: 1849
Open Source License
I would like you to vote about the license the program will have. As this is an open source project, we need to act legally and register the code before we publish it. We want to decide what license will we use. There are some posibilities: GNU General Public License Just a free to edit/sell/etc lic...
- July 4th, 2003, 3:17 pm
- Forum: General Stuff
- Topic: Princed V3 Project Thread
- Replies: 12
- Views: 4157
- July 2nd, 2003, 2:39 pm
- Forum: General Stuff
- Topic: Ideas & Suggestions
- Replies: 33
- Views: 6983
For those not familiar with the SuperNintendo version of prince of persia here are some screenshots.
http://www.westnet.com.au/trevoro/snespop/snespop.html
I plan to make my sprites as good as if not better these these.
And hopefully achieve more than 5 themes with better realism.
http://www.westnet.com.au/trevoro/snespop/snespop.html
I plan to make my sprites as good as if not better these these.
And hopefully achieve more than 5 themes with better realism.
- June 17th, 2003, 11:55 am
- Forum: General Stuff
- Topic: Ideas & Suggestions
- Replies: 33
- Views: 6983
- June 16th, 2003, 7:17 pm
- Forum: General Stuff
- Topic: Ideas & Suggestions
- Replies: 33
- Views: 6983
- June 13th, 2003, 1:10 pm
- Forum: General Stuff
- Topic: PR development & testing
- Replies: 15
- Views: 5734
PR development & testing
Well, a new version of PR has been released, you can download from <a href=http://www.cnu.net.ar/~ecalot/princed/download/extra/prlib.zip>here</a>. Wav and Mid files work perfectly, graphic files have some problems, but we'll solve it. There is also a unix binary file (very useful to classify .dat f...
- June 10th, 2003, 7:53 pm
- Forum: General Stuff
- Topic: We need help on . . .
- Replies: 1
- Views: 1409
We need help on . . .
This thread has a list of things we need to be done and we are limited to do. Everybody may help, just post a message saying what are you doing. First List: 1) Find .dll libraries to convert data formats: <li>Wav and audio formats <li>Bmp and image formats <li>Pal and palette formats <li>Mid and mid...
- June 6th, 2003, 7:27 am
- Forum: Princed Resources (PR)
- Topic: PG research thread
- Replies: 32
- Views: 8209
- June 6th, 2003, 7:23 am
- Forum: General Stuff
- Topic: Ideas & Suggestions
- Replies: 33
- Views: 6983
I've been working hard these past few days making a 3d model of a persian guard.:D Once finished it will be easy to animate it and create the desired 2D frames required to replace the current ones in the game. (when the PG compression tool's finished);) Anyhow i will post some pictures once i near c...
- June 6th, 2003, 7:08 am
- Forum: Princed
- Topic: PV3 ScreenShots
- Replies: 26
- Views: 25964
- June 2nd, 2003, 7:53 am
- Forum: General Stuff
- Topic: Ideas & Suggestions
- Replies: 33
- Views: 6983
- June 2nd, 2003, 7:53 am
- Forum: General Stuff
- Topic: Ideas & Suggestions
- Replies: 33
- Views: 6983
- May 31st, 2003, 8:17 am
- Forum: General Stuff
- Topic: Ideas & Suggestions
- Replies: 33
- Views: 6983
Hmm maybe. In my opinion i didn't notice much difference in difficulty Any difference I may have noticed would be due to the differences in programming since they are on different platforms and how those commands would translate. Yes there's more gore in the apple version. But we're here to talk abo...