Search found 217 matches
- March 9th, 2023, 9:39 pm
- Forum: Prince of Persia 1 for SNES
- Topic: Changing PoP1 SNES to look like PoP1 DOS?
- Replies: 27
- Views: 17227
Re: Changing PoP1 SNES to look like PoP1 DOS?
Ah I see.. Please share the software for the community, I want to try it so much. Although maybe David can check the code ? Here is the link, it's a rar file with two folders. The first has some documentation he provided me back then, the second is the tool itself. Remember that it is really primit...
- March 5th, 2023, 12:06 am
- Forum: For SNES
- Topic: SNES Mod : The Temple of Ruins 2.0
- Replies: 11
- Views: 6974
Re: SNES Mod : The Temple of Ruins 2.0
Hello to all Today, I publish my mod on Popot.org. Link : https://www.popot.org/custom_levels.php?mod=S000031 For those who are wondering, no I am not inactive on the Pop project. For the last two years I was busy with university and finally graduated. As for "the lost bottle" I am still w...
- August 18th, 2021, 12:08 am
- Forum: Prince of Persia 1 for SNES
- Topic: Thoughts on Amazon and Blueface
- Replies: 4
- Views: 4995
Re: Thoughts on Amazon and Blueface
I wonder if the japanese manual has something; for what I managed to see on a video showcasing Super Famicom games (their boxes and contents given a relatively-quick look) doesn't seem so though. I have the super famicom version complete in box, and they don't very usefull contents about boss. http...
- August 1st, 2021, 11:53 pm
- Forum: Prince of Persia 1 for SNES
- Topic: Thoughts on Amazon and Blueface
- Replies: 4
- Views: 4995
Re: Thoughts on Amazon and Blueface
These two bosses have me wondering... The lady first - I appreciate the inclusion of a female guard (and a red-haired one at that! :D) as I like "strong" female characters, no matter how revealing the attire. The manual vaguely describes her as "a strong female warrior". She sur...
- February 12th, 2021, 8:37 pm
- Forum: Pr1SnesLevEd
- Topic: TUTORIALS
- Replies: 34
- Views: 26067
Re: TUTORIALS
No problem ! Thank you, If you have any request for other video, tell me.THiN_CRUST_1992 wrote: ↑February 11th, 2021, 2:03 am I'm gonna put down a playlist of the Tutorials you have so far (the ones that have Tutorial in the name), if it's alright with you. https://www.youtube.com/playlist?list=P ... hWCUSTQJCl
- January 3rd, 2021, 11:04 pm
- Forum: Prince of Persia 1 for SNES
- Topic: Changing PoP1 SNES to look like PoP1 DOS?
- Replies: 27
- Views: 17227
Re: Changing PoP1 SNES to look like PoP1 DOS?
Any news ? Unfortunately, it seems the cleaning up of the code is a lot of work and too much toll on him and the guy seems that has some real-life issues (he suspects PTSD) so who knows when he'll work on it again, so I pretty much said to him to let it go if it was such a toll in his head. He hasn...
- December 27th, 2020, 7:58 pm
- Forum: Prince of Persia 1 for SNES
- Topic: Changing PoP1 SNES to look like PoP1 DOS?
- Replies: 27
- Views: 17227
- October 21st, 2020, 11:43 pm
- Forum: Prince of Persia 1 for SNES
- Topic: Changing PoP1 SNES to look like PoP1 DOS?
- Replies: 27
- Views: 17227
Re: Changing PoP1 SNES to look like PoP1 DOS?
I see. A tool that can import sprites could expand more the possibilities for more uniqueness in looks for the SNES mods. I did have a few ideas for another mod that required small sprite changes, plus more accuracy to get close to the the DOS colors mod. Guess we"ll have to stick to the in-ga...
- July 11th, 2020, 10:00 pm
- Forum: Prince of Persia 1 for SNES
- Topic: Hacking the SNES ROM
- Replies: 460
- Views: 569109
Re: Hacking the SNES ROM
It will great if you add all your research in the main post of Kaslghnoon !
- June 21st, 2020, 5:55 pm
- Forum: General Stuff
- Topic: Hard questions
- Replies: 2
- Views: 737
Re: Hard questions
Hi, 1) Custom Level = one level with modification ; Mod = complete levelset ( ex: 10 new levels in one game) 2) During the 90s Snes games had always three version because some countries don't have the same laws about censor etc (ex: contra 3 = Human characters in JAP/USA version, in Europe it's robo...
- June 17th, 2020, 10:12 pm
- Forum: For SNES
- Topic: SNES Mod : The Temple of Ruins 2.0
- Replies: 11
- Views: 6974
Re: SNES Mod : The Temple of Ruins 2.0
Hey there Spartacus! I played your mod (even though I shouldn't have as I have a lot homework pending but you played both of my mods, so I thought I should do the same). I never played the original version, so this is the first time I play this mod. Level design is pretty good and challenging enoug...
- June 16th, 2020, 2:18 pm
- Forum: For SNES
- Topic: SNES Mod : The Temple of Ruins 2.0
- Replies: 11
- Views: 6974
Re: SNES Mod : The Temple of Ruins 2.0
Long time no see that one! I believe it was my 2nd mod I played before I learned about this forum. Anyway, I remember that it was the first I couldn't understood what the meaning of those loose and opens buttons in the walls (in order to find exits, I had to press 1, 2... on the keyboard), hahaha. ...
- June 15th, 2020, 7:46 pm
- Forum: For SNES
- Topic: SNES Mod : The Temple of Ruins 2.0
- Replies: 11
- Views: 6974
Re: SNES Mod : The Temple of Ruins 2.0
Hum ok, then why you're here ? Anyway do you like the update ?yourantumayel69 wrote: ↑June 15th, 2020, 1:50 pm I'm sorry but I don't comment anything about SNES mod😇
- June 14th, 2020, 6:41 pm
- Forum: For SNES
- Topic: SNES Mod : The Temple of Ruins 2.0
- Replies: 11
- Views: 6974
SNES Mod : The Temple of Ruins 2.0
SNES Mod : The Temple of Ruins [/b] Hi, today I release a old mod of mine with a update. For those who watched my videos, in the past I made the mod: temple of ruins, a small levelset who gave me my first true experience with Pr1snesleved. After years, some peoples asked me to release a new version...
- June 13th, 2020, 9:31 pm
- Forum: For SNES
- Topic: Prince Of Persia - 30th Anniversary Port
- Replies: 64
- Views: 27665
Re: Prince Of Persia - 30th Anniversary Port
Thx ! I think palettes and design is cleary the most thing I like to do. I always had ideas to make new pop ambiant style. That why I made some tutorials video about it. What sort of ambitious mod would you make ? After the "lost Bottle" I think I will create a normal difficulty game like...