Search found 217 matches

by spartacus735
March 9th, 2023, 9:39 pm
Forum: Prince of Persia 1 for SNES
Topic: Changing PoP1 SNES to look like PoP1 DOS?
Replies: 27
Views: 15893

Re: Changing PoP1 SNES to look like PoP1 DOS?

Ah I see.. Please share the software for the community, I want to try it so much. Although maybe David can check the code ? Here is the link, it's a rar file with two folders. The first has some documentation he provided me back then, the second is the tool itself. Remember that it is really primit...
by spartacus735
March 5th, 2023, 12:06 am
Forum: For SNES
Topic: SNES Mod : The Temple of Ruins 2.0
Replies: 11
Views: 6197

Re: SNES Mod : The Temple of Ruins 2.0

Hello to all Today, I publish my mod on Popot.org. Link : https://www.popot.org/custom_levels.php?mod=S000031 For those who are wondering, no I am not inactive on the Pop project. For the last two years I was busy with university and finally graduated. As for "the lost bottle" I am still w...
by spartacus735
August 18th, 2021, 12:08 am
Forum: Prince of Persia 1 for SNES
Topic: Thoughts on Amazon and Blueface
Replies: 4
Views: 4169

Re: Thoughts on Amazon and Blueface

I wonder if the japanese manual has something; for what I managed to see on a video showcasing Super Famicom games (their boxes and contents given a relatively-quick look) doesn't seem so though. I have the super famicom version complete in box, and they don't very usefull contents about boss. http...
by spartacus735
August 1st, 2021, 11:53 pm
Forum: Prince of Persia 1 for SNES
Topic: Thoughts on Amazon and Blueface
Replies: 4
Views: 4169

Re: Thoughts on Amazon and Blueface

These two bosses have me wondering... The lady first - I appreciate the inclusion of a female guard (and a red-haired one at that! :D) as I like "strong" female characters, no matter how revealing the attire. The manual vaguely describes her as "a strong female warrior". She sur...
by spartacus735
February 12th, 2021, 8:37 pm
Forum: Pr1SnesLevEd
Topic: TUTORIALS
Replies: 34
Views: 24135

Re: TUTORIALS

THiN_CRUST_1992 wrote: February 11th, 2021, 2:03 am I'm gonna put down a playlist of the Tutorials you have so far (the ones that have Tutorial in the name), if it's alright with you. https://www.youtube.com/playlist?list=P ... hWCUSTQJCl
No problem ! Thank you, If you have any request for other video, tell me. :cool:
by spartacus735
January 3rd, 2021, 11:04 pm
Forum: Prince of Persia 1 for SNES
Topic: Changing PoP1 SNES to look like PoP1 DOS?
Replies: 27
Views: 15893

Re: Changing PoP1 SNES to look like PoP1 DOS?

Any news ? Unfortunately, it seems the cleaning up of the code is a lot of work and too much toll on him and the guy seems that has some real-life issues (he suspects PTSD) so who knows when he'll work on it again, so I pretty much said to him to let it go if it was such a toll in his head. He hasn...
by spartacus735
October 21st, 2020, 11:43 pm
Forum: Prince of Persia 1 for SNES
Topic: Changing PoP1 SNES to look like PoP1 DOS?
Replies: 27
Views: 15893

Re: Changing PoP1 SNES to look like PoP1 DOS?

I see. A tool that can import sprites could expand more the possibilities for more uniqueness in looks for the SNES mods. I did have a few ideas for another mod that required small sprite changes, plus more accuracy to get close to the the DOS colors mod. Guess we"ll have to stick to the in-ga...
by spartacus735
July 11th, 2020, 10:00 pm
Forum: Prince of Persia 1 for SNES
Topic: Hacking the SNES ROM
Replies: 460
Views: 556931

Re: Hacking the SNES ROM

It will great if you add all your research in the main post of Kaslghnoon !
by spartacus735
June 21st, 2020, 5:55 pm
Forum: General Stuff
Topic: Hard questions
Replies: 2
Views: 709

Re: Hard questions

Hi, 1) Custom Level = one level with modification ; Mod = complete levelset ( ex: 10 new levels in one game) 2) During the 90s Snes games had always three version because some countries don't have the same laws about censor etc (ex: contra 3 = Human characters in JAP/USA version, in Europe it's robo...
by spartacus735
June 17th, 2020, 10:12 pm
Forum: For SNES
Topic: SNES Mod : The Temple of Ruins 2.0
Replies: 11
Views: 6197

Re: SNES Mod : The Temple of Ruins 2.0

Hey there Spartacus! I played your mod (even though I shouldn't have as I have a lot homework pending but you played both of my mods, so I thought I should do the same). I never played the original version, so this is the first time I play this mod. Level design is pretty good and challenging enoug...
by spartacus735
June 16th, 2020, 2:18 pm
Forum: For SNES
Topic: SNES Mod : The Temple of Ruins 2.0
Replies: 11
Views: 6197

Re: SNES Mod : The Temple of Ruins 2.0

Long time no see that one! I believe it was my 2nd mod I played before I learned about this forum. Anyway, I remember that it was the first I couldn't understood what the meaning of those loose and opens buttons in the walls (in order to find exits, I had to press 1, 2... on the keyboard), hahaha. ...
by spartacus735
June 15th, 2020, 7:46 pm
Forum: For SNES
Topic: SNES Mod : The Temple of Ruins 2.0
Replies: 11
Views: 6197

Re: SNES Mod : The Temple of Ruins 2.0

yourantumayel69 wrote: June 15th, 2020, 1:50 pm I'm sorry but I don't comment anything about SNES mod😇
Hum ok, then why you're here ? Anyway do you like the update ?
by spartacus735
June 14th, 2020, 6:41 pm
Forum: For SNES
Topic: SNES Mod : The Temple of Ruins 2.0
Replies: 11
Views: 6197

SNES Mod : The Temple of Ruins 2.0

SNES Mod : The Temple of Ruins [/b] Hi, today I release a old mod of mine with a update. For those who watched my videos, in the past I made the mod: temple of ruins, a small levelset who gave me my first true experience with Pr1snesleved. After years, some peoples asked me to release a new version...
by spartacus735
June 13th, 2020, 9:31 pm
Forum: For SNES
Topic: Prince Of Persia - 30th Anniversary Port
Replies: 64
Views: 25035

Re: Prince Of Persia - 30th Anniversary Port

Thx ! I think palettes and design is cleary the most thing I like to do. I always had ideas to make new pop ambiant style. That why I made some tutorials video about it. What sort of ambitious mod would you make ? After the "lost Bottle" I think I will create a normal difficulty game like...