Search found 326 matches

by Falcury
Yesterday, 6:05 pm
Forum: Announcements
Topic: News Updates on Twitter and Facebook
Replies: 1
Views: 19

News Updates on Twitter and Facebook

Starting from 18 November 2017, news updates will be regularly posted on Twitter and on Facebook . Be sure to follow the social media feeds, to keep track of new releases, interesting findings and events! Also, the main page of princed.org has been updated to include embedded Twitter and Facebook fe...
by Falcury
Yesterday, 11:19 am
Forum: Walkthrough Videos
Topic: During Sleep 3
Replies: 18
Views: 488

Re: During Sleep 3

Interesting trick there at 4:16. Apparently the mirror pushes you back when it appears. I wonder why that even works...
by Falcury
November 16th, 2017, 10:16 pm
Forum: SDLPoP
Topic: SDLPoP; David's open-source port of PoP
Replies: 559
Views: 33805

Re: SDLPoP; David's open-source port of PoP

Made some changes to the timer-related code: https://github.com/NagyD/SDLPoP/pull/146 The frame timings should now be more stable and the code became simpler. :) I also added the possibility to draw overlays (e.g. the debug timer), with partial transparency and at an update frequency that is indepen...
by Falcury
November 16th, 2017, 9:58 pm
Forum: SDLPoP
Topic: SDLPoP and SDL 2.0.6
Replies: 22
Views: 250

Re: SDLPoP and SDL 2.0.6

Is there any fix for this? I have the same problem as @Falcury even with the latest SDL2_mixer 2.0.2 and latest SDL 2.0.8 dev version from GitHub.com/SDL-Mirror. There is no popping or distortion anymore when the end of level door opens or closes, which is good. But now all digital sounds sound muf...
by Falcury
November 14th, 2017, 7:57 pm
Forum: SDLPoP
Topic: Settings window
Replies: 21
Views: 433

Re: Settings window

I experimented with rendering a menubar as an overlay, on this branch.
None of the menu items do anything, so it's not really usable. But it has been a good exercise, at least.
menubar_screenshot.png
menubar_screenshot.png (7.65 KiB) Viewed 22 times
by Falcury
November 13th, 2017, 11:58 pm
Forum: General Stuff
Topic: Forum spam
Replies: 11
Views: 132

Re: Forum spam

And I think this recent user is too. They appear to look for a thread they feel they can easily comment on and then later their signature is changed (probably by a bot). It also means reCAPTCHA isn't working, because actual humans do some of the spam work (the challenge–response and making a single...
by Falcury
November 13th, 2017, 11:12 pm
Forum: General Stuff
Topic: princed.org (phpBB forum + webpages)
Replies: 219
Views: 33057

Re: princed.org (phpBB forum + webpages)

That is fantastic to hear, Norbert! I'm very glad to have you take over. OK, I will do the update of princed.org and put up the notices within the coming days. Let's keep in contact as well if there's anything else you need. Edit: Falcury, please: - update the main http://www.princed.org/ page to in...
by Falcury
November 2nd, 2017, 5:19 pm
Forum: SDLPoP
Topic: Settings window
Replies: 21
Views: 433

Re: Settings window

Where/how does all this influence whether a mixer is used and music played... Actually, I don't think that option is doing anything, because setting it to false doesn't disable music. Is this an exception or have more options not been implemented yet? I think this is an exception. Yeah, it looks li...
by Falcury
October 31st, 2017, 1:02 am
Forum: General Stuff
Topic: Forum spam
Replies: 11
Views: 132

Re: Forum spam

Here's another one, again with the same naming scheme and similar content: http://forum.princed.org/viewtopic.php?f=114&p=22161#p22161 Hm, do the bans still remain in place, if the associated accounts are entirely removed? I would guess so, because the admin control player has separate lists with al...
by Falcury
October 30th, 2017, 12:42 am
Forum: SDLPoP
Topic: Settings window
Replies: 21
Views: 433

Re: Settings window

It looks like Allegro (which is used by MININIM) has built-in support for menus: http://liballeg.org/a5docs/trunk/native_dialog.html#menus That's why he could add it in a cross-platform way... I have tried very hard to get SDL2 and GTK (Allegro uses GTK for its UI elements on X) to cooperate within...
by Falcury
October 29th, 2017, 11:54 pm
Forum: SDLPoP
Topic: SDLPoP and SDL 2.0.6
Replies: 22
Views: 250

Re: SDLPoP and SDL 2.0.6

However, some people are still having problems: https://discourse.libsdl.org/t/sdl-2-0-7-released/23279 Testing with the 2.0.7 DLL and listening carefully, I am also noticing now that the digital sounds are somehow 'muted' / 'noisy', as if the signal has been lossily compressed. I also have the sam...
by Falcury
September 23rd, 2017, 8:07 pm
Forum: New Levels and Mods For DOS
Topic: Ghost of Persia
Replies: 10
Views: 187

Re: Ghost of Persia

That looks intriguing, I'm looking forward to playing it :)
by Falcury
September 23rd, 2017, 7:57 pm
Forum: Prince of Persia 1 for DOS
Topic: Places where you can get stuck
Replies: 12
Views: 400

Re: Places where you can get stuck

If you manage to push the first guard in level 7 through the chomper, you can create this situation where you're stuck without the option of suicide: Level 7 stuck.png Unfortunately, I needed cheats to get to this point. The problem is, it becomes impossible (I think) to pass the guard after you've ...
by Falcury
September 21st, 2017, 6:33 pm
Forum: General Stuff
Topic: princed.org (phpBB forum + webpages)
Replies: 219
Views: 33057

Re: princed.org (phpBB forum + webpages)

Another problem: it looks like the spoiler tags stopped working. I have no idea why. For reference, this is the custom BBCode of the spoiler tag: <div style="padding:3px; background-color:#fff; border:1px solid #d8d8d8; font-size:1em;"> <div style="text-transform:uppercase; border-bottom:1px solid #...
by Falcury
September 21st, 2017, 4:35 pm
Forum: General Stuff
Topic: Multiple Choice Image Quiz
Replies: 10
Views: 291

Re: Multiple Choice Image Quiz

Here are my answers to questions 4-9: 4: D It can't be A, B or C, because as I remember it the button in A and the debris in B shouldn't be there, and the shadow usually doesn't run as far as shown in C. 5: C My guess is, you played the demo level in cheat mode and pressed R after falling down into ...