Search found 3275 matches

by Norbert
Today, 1:15 am
Forum: SDLPoP
Topic: MIDI support
Replies: 6
Views: 43

Re: MIDI support

Falcury wrote:
Today, 1:08 am
Managed to fix that problem.
For most files, you're really close now.
by Norbert
Today, 1:06 am
Forum: SDLPoP
Topic: MIDI support
Replies: 6
Views: 43

Re: MIDI support

Impressive progress.
Is it just my imagination or is the playback (of, for example, Heart.mff) more crisp than what DOSBox gives us?
by Norbert
February 21st, 2018, 9:59 pm
Forum: apoplexy
Topic: apoplexy v3.2 released
Replies: 1
Views: 36

Re: apoplexy v3.2 released

Oh, by the way, if you're on Windows and want to test the new auto-download functionality, simply empty the prince/ (and/or prince2/ and/or snes/) directory and (re)start apoplexy.
You'll see buttons to download the games. In the past, you'd only get a screen with clickable web links.
by Norbert
February 21st, 2018, 9:25 pm
Forum: apoplexy
Topic: Your thoughts on adding a playtest pop-up with options?
Replies: 6
Views: 68

Re: Your thoughts on adding a playtest pop-up with options?

I've added the code of the new 3.2 release to GitHub. The program now includes the functionality to retrieve and unpack ZIP files (to customly specified directories), so step 1 of this thread's project is done. Next, I'll be working on adding the overlay that will allow users to download and use SDL...
by Norbert
February 21st, 2018, 9:14 pm
Forum: apoplexy
Topic: apoplexy v3.2 released
Replies: 1
Views: 36

apoplexy v3.2 released

I've just released version 3.2 of apoplexy. I've also added the project to GitHub. Download via: https://www.apoplexy.org/ Download mirror: https://www.popot.org/level_editors.php?editor=apoplexy Changes since the last version: + If one or more games are not present, instead of merely showing clicka...
by Norbert
February 20th, 2018, 12:16 pm
Forum: apoplexy
Topic: new website
Replies: 2
Views: 31

Re: new website

Falcury wrote:
February 20th, 2018, 11:32 am
Hey, nice!
Thanks. :)
Falcury wrote:
February 20th, 2018, 11:32 am
That also explains what you alluded to here :)
Yes.
This 'you'll see' still to come though, although it might take a while...
(And it won't just be that I'll use it as the program's icon.)
by Norbert
February 20th, 2018, 12:24 am
Forum: Off-Topic
Topic: Random off-topic stuff
Replies: 108
Views: 8746

Re: Random off-topic stuff

Norbert wrote:
October 22nd, 2013, 3:34 am


Nice music too.
Still enjoy this one.
by Norbert
February 19th, 2018, 7:11 pm
Forum: apoplexy
Topic: new website
Replies: 2
Views: 31

new website

https://www.apoplexy.org/

The program's code will be added to GitHub after the next release.
(Which should be in a couple of days.)
by Norbert
February 19th, 2018, 2:20 am
Forum: New Levels and Mods For DOS
Topic: Mods by Aram Sev.
Replies: 28
Views: 706

Re: Mods by Aram Sev.

YURA wrote:
February 19th, 2018, 2:06 am
Changed properties of video
About half are now publicly visible.
Here you met Jaffar.

Spoiler: show
In apoplexy, if you press F2, it tells you where the princess is.
She's in room 1, in level 9.
9_1.png
9_1.png (8.92 KiB) Viewed 51 times
by Norbert
February 18th, 2018, 9:57 pm
Forum: New Levels and Mods For DOS
Topic: Mods by Aram Sev.
Replies: 28
Views: 706

Re: Mods by Aram Sev.

(As I wrote here...)
Almost all those videos are set to private.
This means only you can see them.
by Norbert
February 18th, 2018, 9:49 pm
Forum: Other Remakes and Ports
Topic: Apple II port to BBC Master computer
Replies: 23
Views: 517

Re: Apple II port to BBC Master computer

Hm, going by what David writes there are still some showstoppers.
In particular the crashes, although being able to crouch-hop would also be nice.
by Norbert
February 18th, 2018, 2:13 pm
Forum: New Levels and Mods For DOS
Topic: Mods by Aram Sev.
Replies: 28
Views: 706

Re: Mods by Aram Sev.

YURA wrote:
February 18th, 2018, 3:44 am
But I did not save the princess, [...]
You did battle Jaffar. :)
Spoiler: show
The princess is not in level 14; she is in level 9.
Don't enter the level exit door in level 9.
Instead, go right and drink the blue potion to open a gate.
(You can press F2 in apoplexy to see where the princess - the "Win:" - is.)
by Norbert
February 18th, 2018, 1:45 am
Forum: apoplexy
Topic: new logo
Replies: 4
Views: 52

Re: new logo

I'll also be using the attached textual version of the logo.
Again, you'll see. :)
Falcury wrote:
February 17th, 2018, 11:58 pm
OK, I have replaced the image!
Thanks.
by Norbert
February 17th, 2018, 11:45 pm
Forum: apoplexy
Topic: new logo
Replies: 4
Views: 52

Re: new logo

The SVG.
by Norbert
February 17th, 2018, 11:41 pm
Forum: Off-Topic
Topic: What are you listening to right now?
Replies: 86
Views: 6858

Re: What are you listening to right now?

2Pac feat. Eminem & Eazy E - Ready To Die