Search found 3171 matches

by Norbert
December 16th, 2017, 11:56 pm
Forum: General Stuff
Topic: Various
Replies: 24
Views: 873

Re: Various

Theoretically, a program could be created that takes the standing prince image normal.bmp (from the PR output) and then generates all other prince images from that. Because roughly speaking each pixel either moves to another location, in some cases 'stretches' to multiple pixels, or disappears. This...
by Norbert
December 16th, 2017, 9:57 pm
Forum: Introductions
Topic: introduction
Replies: 4
Views: 778

Re: introduction

And another one, because why not. :)
Top_14_Favorite_Games_of_All_Time.pdf
by Norbert
December 16th, 2017, 3:27 pm
Forum: Prince of Persia 1 for DOS
Topic: gpl2jascpal
Replies: 10
Views: 1721

Re: gpl2jascpal

Okay, it looks like this tool only works for customly saved .gpl palettes, because these have a tab+name after the blue color. I just checked whether GIMP's default (non-custom) palettes used to also have tab+name after the blue color back in the day. (By installing GIMP 2.6.9 for Windows with Wine...
by Norbert
December 16th, 2017, 2:19 pm
Forum: Prince of Persia 1 for DOS
Topic: gpl2jascpal
Replies: 10
Views: 1721

Re: gpl2jascpal

Okay, it looks like this tool only works for customly saved .gpl palettes, because these have a tab+name after the blue color. Old content of this post: I think I just discovered a major bug in this program. On line 208, for (iTemp = 0; iTemp < strlen (sLine); iTemp++) should be for (iTemp = 0; iTem...
by Norbert
December 16th, 2017, 1:31 pm
Forum: Princed Resources (PR)
Topic: Editing kid.dat - Question
Replies: 1
Views: 29

Re: Editing kid.dat - Question

Both the original palette (kid.pal) and the original image (normal.bmp) have 16 colors. kid.pal: JASC-PAL 0100 16 0 0 0 184 144 0 136 84 76 252 200 184 120 92 56 176 112 96 220 128 108 216 184 160 168 144 124 228 0 0 136 84 76 232 184 112 184 0 0 220 128 108 176 112 96 252 252 216 Colormap of normal...
by Norbert
December 15th, 2017, 9:28 pm
Forum: New Levels and Mods For DOS
Topic: Ghost of Persia
Replies: 16
Views: 293

Re: Ghost of Persia

David wrote:
December 15th, 2017, 9:59 am
Spoiler: show
Ooh, I haven't even thought of that...
I simply noticed that one rectangle is exactly above one of the potions. :D
I'm glad the alternative hint you found at least points to the same potion. :)
by Norbert
December 14th, 2017, 8:58 am
Forum: Off-Topic
Topic: Random off-topic stuff
Replies: 101
Views: 8175

Re: Random off-topic stuff

Might be interesting to some:
https://github.com/avast-tl/retdec
by Norbert
December 13th, 2017, 4:46 pm
Forum: New Levels and Mods For SNES
Topic: Sword of Gold (Trailer & Download)
Replies: 11
Views: 153

Re: Sword of Gold (download)

juliano_did wrote:
December 12th, 2017, 9:25 pm
the screens tomorrow I post.
That would be great, thanks.
by Norbert
December 13th, 2017, 1:10 am
Forum: General Stuff
Topic: Publications that say PoP1 is one of the best games ever
Replies: 2
Views: 21

Publications that say PoP1 is one of the best games ever

Some publications have mentioned PoP1 as being one of the best games of all time. ========== IGN: #25 in 2003 http://top100.ign.com/2003/21-30.html#25 #85 in 2005 http://top100.ign.com/2005/081-090.html #60 in 2007 http://top100.ign.com/2007/ign_top_game_60.html ========== GamingBolt: #8 in 2013 htt...
by Norbert
December 12th, 2017, 8:46 pm
Forum: New Levels and Mods For SNES
Topic: Sword of Gold (Trailer & Download)
Replies: 11
Views: 153

Re: Sword of Gold (download)

Hi, for me the 4shared.com download option does not work.
Any chance you could attach your mod to a forum post.
Also, are you willing to create some screenshots of your mod.
I'd like to add it to popot.org (see info here).
by Norbert
December 11th, 2017, 11:19 pm
Forum: New Levels and Mods For DOS
Topic: Ghost of Persia
Replies: 16
Views: 293

Re: Ghost of Persia

salvadorc17 wrote:
December 11th, 2017, 10:38 pm
Why not finish it as christmas present.
I no longer feel motivated to work on it.
It was fun to change the graphics to get the blinking tiles, but I don't feel like creating more levels.
Other things to do in life. :)
by Norbert
December 10th, 2017, 3:27 pm
Forum: Other Tools & Hex Editing
Topic: CusPop TODO list
Replies: 56
Views: 4056

Re: CusPop TODO list

The prince instantly dies if he hits anyone, used for Ghost of Persia . David explained to me how to do this. Offset 0x2B2F, change 01 75 14 83 3E 9E 0F 0C 75 0D 83 3E 4A 4C 00 74 06 A1 4A 4C to 00 74 14 90 90 90 90 90 90 90 83 3E 4A 4C 00 74 06 B8 9C FF Also, I changed the color of palace wall mark...
by Norbert
December 10th, 2017, 3:22 pm
Forum: New Levels and Mods For DOS
Topic: Ghost of Persia
Replies: 16
Views: 293

Re: Ghost of Persia

I've decided to release this as an unfinished mod. (I'm currently using my time and energy to work on other things instead.) Download: Ghost_of_Persia.zip I'll add it to popot.org later today. [Edit: Done, here .] And this spoiler explains how you know which blue potion to drink: Ghost_of_Persia_cho...